A game about taking control over a ball and mastering friction to avoid a fatal outcome.
The game was created in order to drive the development of the Pixleon Engine. Another important aspect of developing this game was to actually finish a game. Sounds easy but as it turns out, it is quite hard.
So would I consider the game finished? Not really, but it is playable and I aim to iterate on it until I can proudly present a 1.0 version of the game.
Currently the game is only available for the windows platform. If you want to test an early version of the game you can download it here: Fatal Friction